Langsung ke konten utama

Mfun


A large part of the world population spends billions of hours a week between them playing video games of every sort. Whether this is time well-spent or not may seem to be largely a subjective matter. However, as far as the gaming industry is concerned, much of this time is objectively wasted. Neither the players nor the game developers get as much value out of it as they could. This is especially true when it comes to marketing: Ads in games are a commonly cited irritant among gamers, which can actually cause them to backfire, driving away potential customers. At best, they are simply ineffective.
Mfun offers a new paradigm for game marketing, one in which time spent playing is also spent earning and saving money. Its platform would allow game companies to engage more directly with their players, rewarding their loyalty and interest while phasing out expensive and misguided ad campaigns. Meanwhile the players would receive direct incentives to engage with marketing efforts, turning a nuisance into an opportunity.

How will the Mfun Platform work?

By adding their games to the platform, game developers will become part of the Mfun token economy. That means making some amount of proof-of-stake mined Mfun tokens available for use in various smart contract-powered reward schemes for their players. Tokens could be awarded on a regular basis for time spent playing or (if the player accepts this option) for additional actions, such as watching video ads, taking part in surveys or installing new games. Those tokens could then be spent on in-app purchases elsewhere on the system. It will be possible for users to upvote games, which will determine the size of Mfun rewards their developers get from the platform. Mfun will levy a 5% fee on all transactions to replenish its reward pool.
The users' personal data will be secured by them not needing anything more than an account, a wallet and a phone number to engage with the system (the latter being used for authentication purposes). Non-personal data on the userbase, on the other hand, will go to the developers directly. Machine learning-enhanced algorithms will be used to both refine the activity clocking system (used for time rewards) and identify and suspend bot accounts with the help of an ACL system. A limit-request-per-minute system will work to deter spam. SDKs will be provided to partner businesses and game developers to help them integrate their applications with the Mfun platform.

What might make Mfun a winning proposition?

Mfun was developed by an experienced IT team with a strategic focus on South-East Asian markets. Its idea is a good fit for this region, as games, particularly the casual or social games of the sort this platform is likely to attract, are currently very popular there, yet local companies struggle to compete with better-funded foreign ones. A more decentralised and direct marketing solution would therefore suit them well. Already, it has received the support of several prominent Indonesian companies in the field.
It is clear that the system has a lot to offer to its stakeholders. For users, its design will reduce the risk of data theft while allowing them to earn tokens for doing things they would likely have been doing for free anyway (playing games, watching ads). Those tokens could then be put back into the ecosystem or else sold for real money. Companies, meanwhile, will have considerably expanded opportunities for cheaper, more precise and efficient marketing and better engagement with their target market.

ICO details

The ERC-20 Mfun token pre-sale is meant to take place in August and September 2018, while the public sale is scheduled for October.

Constructing a unified gaming ecosystem

Video game marketing solutions are a crowded field. This speaks to the appeal of Mfun's suggestions, but also suggests they may face stiff competition from other companies working on implementing token reward mechanisms. While it does well to pay attention to security concerns and ecosystem dynamics, the main factor that makes this company stand out is its geographic focus. South-East Asia's casual game market may prove to be a springboard for the global success of the Mfun platform and its model.
Whether it will or not depends in no small part on the kind of games it will attract. Its early partnerships, at least, suggest that it will have some games to start with, but it would surely flounder if it relies on the offerings of one game company. On the other hand, if more companies decide to try out its model, it may gain widespread acceptance and corner the local market. So far, the signals sent out by Mfan are mixed. Its engagement with prospective supporters has been rather limited. On the other hand, it did receive positive press coverage, particularly in Indonesia. Perhaps that will be enough for it to start and interested game developers will do the rest.

Links:

ETH : 0x37B6953a3D9c40D5e40Dfc7DA2B8A58223b2a583

Komentar

Postingan populer dari blog ini

AMICORUM

Introduction The new thoughts are coming each day. Individuals need to put resources into the new tasks. We have the greatest instrument on the planet, and it is known as the Internet. The web is a gigantic base of data where we can do anything. Web has associated the whole world. One of these ventures is AMICORUM, a group sourced Blockchain-based companion peer biological community for ticket resale of music celebrations and shows the world over has arrived. Features of the project If there is a need to purchase a ticket for a certain concert, then sometimes you can face a lot of problems. Buying tickets by pre-sale is quite difficult, because there are scammers everywhere. The Amicorum.Live platform was designed to save many people from such problems. The entire internal economy will be built on AMI tokens in the future. With their help in the future will be carried out the purchase, as well as the sale of tickets. Amicorum is really a new platform for people who love

YOCOIN - contracts and the decentralized applications on its basis.

What is Yoc Platform? Yoc is a fully decentralized platform. Its main function is the opportunity to create and put smart contracts and decentralized apps based on the basis. It is difficult to overstate the benefits of these applications as they minimize the risks associated with different types of activities. Financial management when ICO is done, service insurance, trade, logistics, partner program creation, the creation of a new platform for gambling is the most popular field of current contract and application usage. This is an incomplete list of potential opportunities from the use of blockchain technology. The Yoc platform allows it to involve in a simple and convenient way to use the full resources of the most modern and sophisticated technologies available today. How does it work? Yocoin is a full platform for guaranteed processing. The main advantages can be expressed as follows: User authentication via cryptographic signature; Fully customizable transaction l

MUST Money related administrations, interfacing the miniaturized scale

What Must.io is all about? MUST platform is the first of a kind ecosystem of the value-based economy that involves the standards of tokenization based on industry standards, infrastructure and services for enterprises and investors. It also provides real economy with transparent ties between assets and capital, and empowers business community with a new system of metrics. Must.IO is the fundamental Universal Standard of Transactions for esteem economy of smaller scale, little and medium undertakings. The MUST biological community is the world's first blockchain stage that expect the flow of computerized securities inside the extent of engine transport rentals, gear, specific hardware and development. MUST stage gives the consistent progress of the world economy from the theoretical towards esteem based model. MUST focuses on the car showcase, and additionally markets of cargo, development, exceptional gear and apparatus. Problem of adverse selection Problem of bad fait